🪄Spells
Purchase spells from the spells shop in your town, you will not automatically learn them by default.
Last updated
Purchase spells from the spells shop in your town, you will not automatically learn them by default.
Last updated
Circle I
Magic Missile - 10 Intelligence - 4 mana (Single target spell)
Heal - 14 Intelligence - 8 mana (Heals 15 Health)
Divine Touch - 20 Intelligence - 20% of max mana (Holy Talent Spell, small AOE)
Meditation - 40 Intelligence - 20% mana cost, restores 30% mana as well as 66 health (Holy or Merien Talent)
Circle II
Minor Berserk - 23 Intelligence - 26 mana (Buff physical damage by 25%)
Energy Bolt - 24 Intelligence - 13 mana (Small AOE)
Recall - 10 Intelligence - 0 mana (Recall back to city Temple) Cancels if you get hit and takes 2 seconds to cast)
Defense Shield - 26 Intelligence - 19 mana (Increase Dexterity by 40%)
Circle III
Fireball - 26 Intelligence - 27 mana (Small AOE)
Great Heal - 28 Intelligence - 28 mana (Heals 33 Health)
Circle IV
Invisibility - 30 Intelligence - 31 mana (Makes you invisible to enemy players and monsters)
Detect Invisibility - 30 Intelligence - 33 mana (Detects any players within the targeted area)
Protection From Magic - 32 Intelligence - 35 mana (Protect from Magic damage by 50%)
Cure - 35 Intelligence - 32 mana (Cure Poison, Fire)
Tremor - 33 Intelligence - 34 mana (Small Earth AOE)
Paralyze - 36 Intelligence - 35 mana (Paralyze target for 15 seconds, cleared if you take magic damage)
Fire Strike - 34 Intelligence - 36 mana (Fire AOE)
Lightning Arrow - 38 Intelligence - 30 mana (Single target)
Circle V
Firewall - 45 Intelligence - 42 mana (Throw fire on the ground)
Triple Energy Bolt - 45 Intelligence - 40 mana (AOE)
Poison Cloud - 49 Intelligence - 48 mana (Throw poison on ground)
Chill Wind - 50 Intelligence - 48 mana (AOE)
Circle VI
Lightning Bolt - 50 Intelligence - 58 mana
Berserk - 59 Intelligence - 57 mana (Buff physical damage)
Haste - 62 Intelligence - 60 mana (Increase movement speed)
Ice Strike - 60 Intelligence- 59 mana
Mass Heal - 60 Intelligence- 56 mana (Holy Talent, AOE Heal)
Circle VII
Energy Strike - 67 Intelligence - 65 mana
Mass Fire Strike - 75 Intelligence - 72 mana
Mass Chill Wind - 85 Intelligence - 85 mana
Earthworm Strike - 97 Intelligence - 80 mana
Absolute Magic Protection - 112 Intelligence - 100 mana (Reduce 100% Magic damage)
Circle VIII
Mass Ice Strike - 118 Intelligence- 115 mana
Lightning Strike - 123 Intelligence - 85 mana
Cancellation - 135 Intelligence
Circle IX
Meteor Strike - 155 Intelligence - 120 mana
Mass Magic Missile - 150 Intelligence - 105 mana
Inhibition Casting - 150 Intelligence
Circle X
Fury of Thor - 182 Intelligence - 200 mana (Lightning Talent)
Earth Shock Wave - 190 Intelligence - 185 mana (Earth Talent)
Blizzard - 195 Intelligence - 185 mana (Ice Talent)
Hellfire - 200 Intelligence - 185 mana (Fire Talent)